This was one of the first characters I made for Concord. Aside from the weapon, I was responsible for all aspects of the Character's Model/Textures/Materials.
Teo was used as an early test case to solidify and figure out many aspects of our Character Art pipeline and style.
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Concept Art by Ryan Demita
Weapon model by Kyle Rau
Art Direction: Adrian Majkrzak
Tech Art: Rucha Muley
Blend Shapes: Brad Shortt